With elegantly simple gameplay, Ticket to Ride can
be learned in 3 minutes, while providing players with intense strategic
and tactical decisions every turn. Players collect cards of various
types of train cars they then use to claim railway routes in North
America. The longer the routes, the more points they earn. Additional
points come to those who fulfill Destination Tickets goal cards that
connect distant cities; and to the player who builds the longest
continuous route.
"The rules are simple enough to write on a train ticket each turn
you either draw more cards, claim a route, or get additional
Destination Tickets," says Ticket to Ride author, Alan R Moon.
"The tension comes from being forced to balance greed adding more
cards to your hand, and fear losing a critical route to a competitor."